
Evolution, software & machine creativity
Stone Age Code
From Monkey Business to AI
By Shane Neeley
We made stone tools. We made software. Now the software is making things too. I came to coding through biology labs and problems I wanted to solve. This book follows that trail through human evolution, machine learning, and computational creativity, with personal stories and a little monkey business.
The useful habits keep coming back: find a problem you care about, try something, see what happens, and keep your judgment involved. For curious people who like their science with a story.
A little from the book
Whenever someone asks me how they can learn to code, I tell them they shouldn’t. Don’t learn to code—learn to improve some process you already do.
Chapter 4: How to Rear Machines (Part 1)
Read the manuscript